OpenGL : A primer (Bog)

19,90 kr.

A Primer

A presentation of fundamental OpenGL, providing readers with an introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. The book makes it easy for students to find functions and their descriptions, and supplemental examples are included in every chapter to illustrate core concepts. All chapters concluded with programming exercises.

Titel: OpenGL : a primer
Forlag: Addison-Wesley
Udgivelsesår: 2007
Sider: 277
Sprog: Engelsk
Stand:
60%
Hurtig levering Levering på 1-3 hverdage
14 dages fortrydelsesret Danmarks sikreste måde at købe brugt på
Alle varer ligger centralt på vores lager Køb fra forskellige sælgere kan sendes i én forsendelse

Spørgsmål og svar

Er varen ny?

Orderly sælger gode varer fra folk, som ikke selv har tid, lyst eller mulighed for at gøre det. Vores varer er derfor typisk brugte og dermed billigere end nyt. Og så er de bedre for miljøet.

Hvordan vurderer I standen?

Vi vurderer varen ud fra synligt slid og det samlede indtryk. Vi tester ikke elektronik eller tæller brikkerne i et puslespil inden salg. Vi formidler salget mellem køber og sælger. Men er der problemer med en vare, finder vi altid en løsning - med eller uden sælger.

Jeg glemte en ting. Kan jeg tilføje til min ordre?

Ja, det kan du sagtens - helt indtil vi starter pakningen af din ordre. Du laver bare en ny ordre og vælger den eksisterende ordre som levering (hvor du normalt vælger GLS eller afhentning). I sjældne tilfælde kan det dog forlænge leveringstiden med en dag.

Lignende bøger

Master valuable 3D modeling and animation skills to create spectacular visual effects with 3D Studio MAX R3 Bible. Each chapter in this authoritative guide helps you harness the power of MAX's specialized tools, effects, and utilities: * Familiarize yourself with the new features in R3, understand the interface, and discover how to configure and customize MAX. * Learn how to reference, select, transform, and modify models, cameras, lights, and any other object that can be viewed in a viewport. * Model objects by working on primitives, spline shapes, meshes, patches, NURBS, and a variety of specialized compound objects, including Lofts and Morphs. * Control light and cameras, as well as several lighting special effects and camera utilities. * Use particle systems and space warps to enhance any MAX scene. * Create animated scenes with keyframing, Track View, and Controllers. * Extend the f

3D Studio Max R2.5 : f/x and design (Bog)

54,00 kr.

Learn how to produce imagery once seen only on expensive TV programs and films. Presenting effects in step-by-step tutorials, this title includes a wide variety of unusual effects, from optical processing to inverse kinematics. The CD-ROM contains MAX models, scene files, and MAX plug-ins created for the book. Forlag: Coriolis Group Udgivelsesår: 1998 Sider: 532 Sprog: Engelsk

Introduces the basic concepts and operations for building worlds both real and imagined with the 3D graphics program. The guide shows how to create, model, map, animate, and render objects with the illusion of moving in space. Annotation c. Book News, Inc., Portland, OR (booknews.com). Forlag: Peachpit Pr Udgivelsesår: 1999 Sider: 408 Sprog: Engelsk

Early Objects Summary: Cay Horstmann's fifth edition of Big Java, Early Objects provides a comprehensive and approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts. Titel: Big Java : early objects Forfatter: Cay S. Horstmann (1959-) Forlag: Wiley Udgivelsesår: 2014 Sider: 884 Sprog: Engelsk

Serves as both a tutorial and reference for the BETA programming language. This book provides an introduction to the basics of object-oriented programming. It presents students with an easy learning curve - starting with simple BETA programmes and moving on to more advanced applications. Forlag: Addison Wesley Publishing Company Udgivelsesår: 1993 Sider: 378 Sprog: Engelsk

Java Precisely af Peter Sestoft (Bog)

37,50 kr.

The third edition of Java Precisely provides a concise description of the Java programming language, version 8.0. It offers a quick reference for the reader who has already learned (or is learning) Java from a standard textbook and who wants to know the language in more detail. The book presents the entire Java programming language and essential parts of the class libraries: the collection classes, the input-output classes, the stream libraries and Java 8’s facilities for parallel programming, and the functional interfaces used for that. h written informally, the book describes the language in detail and offers many examples. For clarity, most of the general rules appear on left-hand pages with the relevant examples directly opposite on the right-hand pages. All examples are fragments of legal Java programs. The complete ready-to-run example programs are available on the book’s website.

Cumputer Networks

54,00 kr.

Computer Networks (Third Edition, International Edition) er en klassisk lærebog i computernetværk. Den introducerer de vigtigste begreber bag moderne netværk og internet: lagdelte arkitekturer, switching, routing, fejlkorrektion, flow control, congestion control, QoS, broadcast og multicast, samt trådløse og faste medier. Bogen beskriver både lokale netværk (LAN), vidtstrakte netværk (WAN), internettet og forskellige protokoller såsom Ethernet, IP, TCP, UDP og mange flere. Der er fokus på både designprincipper, implementering og praktiske problemstillinger, så læseren får en helhedsforståelse af, hvordan data bevæger sig gennem netværk, og hvilke algoritmer og protokoller der sikrer pålidelig og effektiv kommunikation. Type: Paperback Engelsksproget lærebog i datalogi om computernetværk, skrevet af Andrew S. Tanenbaum. Tredje udgave (International Edition) fra forlaget Prentice Hall. Bog